General Quarters Naval WWI
Alexander Lam & Cheung Kar Fai (German commanders), Hermann Ng & Christopher
Chu (British commanders) used these naval rules to fight a battle on the High Seas
between the
German & British in World War One.
The British CA HMS Invincible opened fire on the lead German ship at extreme range.
A lucky hit! The German CL suffered a single firepower hit and two hull hits, along with a
Fire Control
critical hit.
The Germans turned parallel to the British, with gunnery exchanges continuing for a few turns.
HMS Inflexible took another hit from the Germans, this one critically damaging her engine
room and further reducing
her speed.
Both sides decided to use their torpedoes to try and sink the opposing battle cruisers but
both missed. The battle ended with
both sides having suffered a lot of damage.
We were pleasantly surprised that the simulated game time worked out so close to real-time.
(we just played for about 50 minutes). A much better gunnery model for combat resolution
without adding too much time to play. Quick set-up (the preparation time was less that 10
minutes) and play makes this a good system for naval combat. Better fidelity of simulation
for World
War One naval actions.